State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 Shopping Games on Android in the UK for Q2 2021

Discover the performance trends of the top 5 shopping games on Android in the United Kingdom for the second quarter of 2021, based on data from Sensor Tower.

Top 5 Shopping Games on Android in the UK for Q2 2021

During the second quarter of 2021, the top 5 shopping games on the Android platform in the United Kingdom showed varied performance in terms of weekly downloads, revenue, and active users. Here is a closer look at the trends for each application.

Cashier 3D had a notable start to the quarter with approximately 9.3K downloads in the first week of April, peaking at around 10.6K in the second week. However, the downloads saw a decline mid-quarter, bottoming out at about 5.5K in early May, before stabilizing around 6.1K to 7.1K towards the end of June. Weekly active users followed a similar pattern, starting at around 16.6K, peaking at 19.4K, and then decreasing to about 11.3K in early May, before recovering slightly to end the quarter at approximately 13.9K. Revenue was minimal, peaking at $144 in late March and dropping to zero for the remainder of the quarter.

Pepi Super Stores: Fun & Games experienced a fluctuation in weekly downloads, starting with around 5.4K at the end of March, peaking at 6.4K in mid-April, and then gradually declining to about 2.2K by the end of June. Active users also saw a decline from about 7.3K to 4K over the quarter. Revenue showed a slight up-and-down pattern, peaking at $137 in mid-April and dropping to $49 in mid-June.

Vlad & Niki Supermarket game maintained a relatively stable download rate, starting at approximately 3.1K and peaking at around 4K in the final week of June. Active users followed a steady trend, beginning at about 5.1K and ending the quarter at around 5.7K. Revenue remained modest, with minor fluctuations between $5 and $53 throughout the quarter.

Supermarket: Shopping Games saw a consistent number of downloads, starting at around 3.5K and peaking at 4.9K in late April, before declining to about 1.6K by the end of June. Active users trended similarly, starting at approximately 14.9K and peaking at 17.5K in late April, then decreasing to about 9.2K by the end of June. Revenue saw minor fluctuations, peaking at $100 in late May and dropping to $26 in early May.

Scan it!-Supermarket Simulator experienced a significant drop in downloads from around 7.7K in late March to about 262 in mid-May, before recovering to approximately 2.4K by the end of June. Active users followed a similar trend, starting at about 14.7K and dropping to around 4.5K in mid-May, before recovering to about 6.8K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021